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-
- 'README.1ST' for software Release 'CRATES'.
-
- The CRATES Demo may be distributed freely, provided no fee is charged (disk
- cost and/or shipping is allowed), provided it is sent in its unmodified form,
- along with all original files (see below).
-
- The Complete Version of CRATES is NOT to be distributed freely. It is
- commercial software. Copying of the complete version of CRATES requires
- prior written permission of Summit Software.
-
- Bug Reports:
- None.
- If you have found any bug(s) in either the CRATES demo, or complete
- version, it would be appreciated you report it, so it can be resolved, for
- future versions.
-
- Requirements:
- CRATES requires an IBM PC/XT/AT+ or clone with: 112KB of free RAM for the
- CRATES Demo, and 122KB of free RAM for the complete version, to operate
- properly. CRATES has been tested with MS-DOS v5.0, v3.30, and a v3.2 clone,
- on 80186's through 80386's equipped with CGA through Super-VGA.
-
- Files on this diskette:
- CRATES Demo disk:
- CRATESD.EXE - The CRATES demo program.
- CRATESD.CGA - The CRATES demo CGA graphics.
- CRATESD.EGA - The CRATES demo EGA graphics.
- CRATESD.LEV - The CRATES demo room data.
- README.1ST - This information file.
- CRATES disk:
- CRATES.EXE - The CRATES program.
- CRATES.CGA - The CRATES CGA graphics.
- CRATES.EGA - The CRATES EGA graphics.
- CRATES.LEV - The CRATES room data.
- CRATES.OLD - Backup of the CRATES room data.
- CRATES.PAR - External 'PAR' information file. (Not required)
- CRATES.SAV - External Saved game. (Not required)
- GO.BAT - Batch file to display HELP.DOC.
- HELP.DOC - Brief help about loading CRATES.
- RESTORE.BAT - Batch file to restore the original rooms for CRATES.
- README.1ST - This information file.
- #6CRATES.ARJ- ARJ archive of the newest version of the CRATES demo.
- #6CRATES.ZIP- ZIP archive of the newest version of the CRATES demo.
-
- Loading instructions:
- For the demo:
- Type CRATESD at the Dos prompt, eg: A>, B>, C>, etc.
- For the complete version:
- Type CRATES at the Dos prompt, eg: A>, B>, C>, etc.
- NOTE: Make sure that you are in the correct directory and drive. For more
- information, refer to your Dos manual.
-
- Object of the game:
- The object of CRATES is to push the crates around the rooms to the
- designated areas shown as dots, in the least amount of steps possible. I have
- included a 'PAR' number for each room. The 'PAR' for each room is my best
- record for that room. I played each room a few times.
- NOTE: Not all the PARs can be beat!
- In the demo, the game ends after the fifth room, and in the completed
- version it ends at the tenth room of the fifth floor.
-
- Rules of the game:
- The rules are fairly straight forward. You can't push two blocks at once,
- you can't walk through walls, you can't push blocks through the walls, you
- can't walk off the screen, and most of all, you can't pull a crate away from a
- wall or out of a corner.
- NOTE: There are only enough crates in each room to cover the designated areas!
-
- Hot-Keys:
- During game play:
- F1 - Brings up three screens of help information.
- F3 - Brings up the options screen. (Speed/Sound/Music/Palette Rotating).
- (Note: Music and Palette Rotating functions may not be available.)
- F4 - Pulls up a stats screen for the current game.
- F5 - Save game at current position.
- F7 - Restore previously saved game.
- F9 - Restart current room.
- F10- Make a quick-exit to Dos.
- ESC- Exit to main menu.
- NOTES: In the demo, only 'ESC' and 'F9' are valid.
- To view the demo which is in the complete version, change the
- playing speed at the options menu.
-
- During full screen room editor: (Not in demo version)
- F1 - Go back one room.
- F2 - Advance one room.
- F3 - Go back one floor.
- F4 - Advance one floor.
- F5 - Sample play current room - a way to cheat and play the higher rooms
- NOTES: When you hit ESC while sample playing a room, you are returned to the
- room editor.
- The newly edited rooms are not automatically saved, you must use option
- '5' at the editor menu to save them.
-
- Room restoration: (For those of you with the complete version)
- Because the complete version of CRATES allows you to edit the rooms, a
- backup of the original rooms has been provided. To restore the original rooms
- type 'RESTORE' and press enter, while in the correct directory and drive. For
- more information on directories and drives, consult your Dos manual.
- CAUTION: Using the room restore program will OVER WRITE the modified rooms!
- To keep a copy of your new rooms, type 'COPY CRATES.LEV filename.ext' where
- filename.ext is the file name you wish to use, eg:
- 'COPY CRATES.LEV MYROOMS.LEV'
- Then to load CRATES with your rooms, run 'CRATES /L:filename.ext', eg:
- 'CRATES /L:MYROOMS.LEV'.
-
- Command Line Options: (Complete version only.)
- CRATES has command line options which allow you to start at ANY room, and
- allows you to play and edit the rooms from a separate room file. Execute
- 'CRATES ?' for more information about these features. See Room restoration
- above for information on separate room files.
-
- Updates:
- V.100 EGA Support was added.
-
- V.120 Command line options created for changing the level file loaded,
- and the room at which to start playing.
-
- V.130 Stats function 'F4' was added.
- A check was added to make sure that the level file(s) and saved
- games were valid.
- Information was added to the game completion message.
- Ability to chose graphics mode from the command line was added.
-
- V.140 Added support for multiple saved games.
-
- Bug Fixes:
- V.100 When the par change screen was selected, the numbers were all one line
- too high.
- Only every other line was seen of some of the menus when DVANSI.COM
- had been previously loaded.
-
- V.120 When the help screens were viewed twice while in EGA mode, the program
- would exit with the error:
- 'BGI Error: Graphics not initialized (use 'initgraph')
-
- V.125 When a level file and the room to start at were both specified on
- the command line in that order, the program would not recognize
- that the room had been specified.
- At game completion, the message that appeared lacked carriage returns,
- and so the message did not come out as desired.
-
- Other information:
- If you have any problems, questions, bug reports (ugh!), or orders (Yay!),
- you can contact me at: (416)727-6964 after 4:30 P.M (Eastern time), OR you
- could mail me a letter. If the latter, send the letter to:
- Mark Batchelor, Summit Software
- Box M44, RR#1
- Gormley, Ontario
- Canada, L0H 1G0